Dissatisfied with the contents of this patch… Personally was actually beginning to admire Whisper the place it was and I may see the way it’s energy was making me genuinely ponder different choices. Prospector, Thunderlord, Wardcliff, Two Tailed. I’ve been utilizing all of them not too long ago https://t.co/TsZXjBBKMu
— My title is Byf (@MyNameIsByf) May 16, 2019
Explaining the change, Bungie says the next. “For Season of Opulence, a number of notable weapons are being adjusted. We need to make sure that encounters—raids and different endgame content material, for instance—stay a problem. A few of these weapons have been overwhelming that problem. Our first alternative is to buff underused weapons, but when we proceed to push each weapon up greater and better, it is going to be unattainable to take care of difficult experiences. This isn’t a full record of modifications, however among the most impactful.” The concept that nerfing Whisper to maintain issues ‘difficult’ is irritating for a number of causes. First, Whisper isn’t the very best weapon for each state of affairs. It really works very properly on characters just like the raid boss Rebel Prime who stays stationary throughout a harm part, however for others like Kalli who strikes an excessive amount of or the Vault which is mechanics based mostly, it’s not the best alternative. There are different bosses that it really works nice on like Morgeth, however once more that’s as a result of he’s a big stationary boss with a harm part. If I needed to guess, this variation is coming not as a result of the weapon is overpowered, however due to the brand new raid launching on June 4th and Bungie doesn’t need groups finishing it too rapidly.
Along with the Whisper Nerf, another highly effective exotics are having their enjoyable issue diminished. Ace of Spades will not maintain it’s buff once you swap weapons, Lord of Wolves – which acquired a major buff throughout Season of the Drifter – will now have a 20% harm discount and won’t grant bonus ammo on ranged kills. Oof. On the armor facet, Cranium of Dire Ahamkara for Warlocks is not going to generate as a lot tremendous vitality for Warlocks, and Orpheus Rig for Hunters may also generate much less tremendous vitality although we’ll need to see how drastic these tweaks will likely be.
I should not be shocked that Whisper acquired nerfed the identical actual method that it did in D1, however I suppose I’m a bit bit. It was nerfed for a cause again then, idk if Bungie thought issues could be completely different this time round or what. None of those unique nerfs shock me in any respect.
— Datto (@DattosDestiny) May 16, 2019
For now, it’s not unreasonable for followers to count on their subsequent coveted weapon will likely be nerfed to the purpose that they’ll by no means use it once more a number of months later. That’s a horrible feeling for a sport designed solely round its weapon system. Lately, the group praised Bungie for the discharge of Outbreak Perfected, a throwback to Outbreak Prime. Right now the dialog on Twitter and Reddit has utterly executed a 180 and turned to the tone of “I actually like this. I ponder how lengthy till Bungie ruins it.” A weapon comes out, everybody loves it and as a substitute of designing a extra elaborate encounter to cater to it, or different choices, the choice is as a substitute made to basically destroy what makes it so enjoyable. For somebody who’s performed so long as I’ve, it’s a cause I by no means chase a quest for a much less desired weapon till Bungie feels prefer it’s “acquired it proper” which often means making it simpler. If Bungie does go ahead this manner it’ll additional solidify that exotics have an expiration date making our grind meaningless.
Nobody needs this, and to see that Bungie is shifting ahead with the modifications no matter relentless participant suggestions, makes the group’s promise to hearken to its followers ring hole.
Destin Legarie is a Senior Options Producer at IGN. You may comply with him on Twitter or watch him stream frequently on Twitch